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What You’ll Discover in John Danaher – New Wave Jiu Jitsu Open Guard vol 2 – Sweeps and Reversals
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John Danaher – New Wave Jiu Jitsu Open Guard vol 2 – Sweeps and Reversals
WHAT WILL YOU LEARN?
Create an iron-clad open guard that is able to withstand attacks and break down the opposition for sweeps, submissions, and more, with the help of Professor John Danaher’s New Wave approach to bottom position. With 8-volumes packed with his strategies, conceptual frameworks, techniques, and more, you will get hours of detail on how to level up your guard game and build the same skills his students have excelled with.
With a blueprint built around exploiting the most common dilemmas in grappling, you will get a deep base of knowledge around not just what to do, but when and why you should do it. With dilemma-based approaches to grappling, learn how to exploit the five major concepts that will dramatically improve your guard game with Professor Danaher.
Learn the most effective ways (and positions) to wrestle up from bottom position, with high-percentage sweeps and wrestling takedowns that Professor Danaher has modified and optimized for no-gi guard. Sweep from bottom with a special study on the overlooked-but-powerful sumi geishi, and learn why this is John’s principal attack on a kneeling opponent.
Professor Danaher has been responsible for the development of some of the best grapplers and fighters on Earth, including champions like Gordon Ryan, Garry Tonon, Georges St. Pierre, and more. Now you can hear the open guard methods, many taught for the first time ever, that are central to their style and a highly regarded part of all his athletes’ games.
PART 1
- INTRODUCTION
- UNDERSTANDING NEW WAVE GUARD PLAY: 3 KEY INSIGHTS
- GENERAL REFLECTIONS ON THE DIFFERENCE BETWEEN GI AND NO-GI GUARD PLAY
WINNING STRATEGIES FROM GUARD
- THE DISTANCE DILEMMA
- SEATED SHOTS VS STANDING SHOTS
- THE FUNDAMENTAL 3 STEP PATTERN OF WRESTLING REVERSALS
PART 2
WRESTLING REVERSALS
- ANKLE PICKS
- KNEE PULL
- THE SWITCHING KNEE PULL
- DOUBLE LEG
- ARM DRAG
- ASHI WAZA (FOOT SWEEPS)
- WRESTLING REVERSALS ON A KNEELING OPPONENT
- 2 PHASE REVERSALS
- A THOUGHT EXPERIMENT THAT WILL CHANGE YOUR OUTLOOK ON NO-GI REVERSALS AND SWEEPS
- TRIPOD SWEEP PART 1
- PART 2: REVERSE TRIPOD SWEEP
- PART 3: OUTSIDE TRIPOD SWEEP
- IRIMI ASHI GARAMI SWEEP
- DOUBLE LEG ASHI
PART 3
- X GUARD
- X GUARD HEIST REVERSAL
- SHOELACE HEIST REVERSAL
- X GUARD SCISSOR
- DOUBLE LEG X GUARD
- OVERCLASP X GUARD
- DOUBLE KOUCHI GARI
- SHOELACE DOUBLE KOUCHI
- DE ASHI HARAI
- TAKING OPPONENTS FORWARD RATHER THAN BACKWARDS WHILE SCRIMMAGING
- CONTROLLING THE SCRAMBLE FROM 2 PHASE REVERSALS/SCRIMMAGES
PART 4
SUMI GAESHI
- SUMI GAESHI AS THE PRINCIPAL ATTACK ON A KNEELING OPPONENT
- THE MECHANICS OF SUMI GAESHI
- CRUCIAL INSIGHT REGARDING YOUR SHOULDER FOR SUMI GAESHI
- WINNING THE SCRAMBLE AFTER SUMI GAESHI
- COLLAR AND ELBOW SUMI GAESHI
- DOUBLE TRICEPS SUMI GAESHI
- DOUBLE OVERHOOK SUMI GAESHI
- OVER UNDER SUMI GAESHI
- IMPORTANT NOTE ON BUTTERFLY SUMI GAESHI: DOUBLE DIRECTIONALITY
- ARM TRAP SUMI GAESHI
- SHOULDER CRUNCH SUMI GAESHI
- FORWARD SHIFT AND SUMI GAESHI
- BODY LOCK BUTTERFLY SWEEP
PART 5
UPPER BODY SUBMISSIONS
- TRIANGLE, ARM BAR AND GUILLOTINE
TRIANGLE ENTRIES
- 2 ON ONE ELBOW
- HAND TO HAND TRIANGLE SETUPS
- LAT PINCH TRIANGLE
- OVERTIES TRIANGLES
- FOREARM AND ELBOW
- OVERHOOK AND WRIST TRIANGLES
CLAMP
- SPECIAL STUDY: THE CLAMP
- ROLLING TRIANGLE FROM THE CLAMP
- CLAMP TO INVERTED JUJI GATAME
- ARM BAR (JUJI GATAME)
PART 6
GUILLOTINES
- FOOTBALL SNAP GUILLOTINE
- THE HIGH WRIST GUILLOTINE
- ARM IN GUILLOTINE
HIP HEISTING
- THE MOST NEGLECTED SKILL IN GUARD PLAY
- HIP HEIST SNAP DOWNS
PART 7
THE SKILL OF GO BEHINDS
- KNEE BLOCK GO BEHIND
- HAND BLOCK GO BEHIND
- ARM DRAG GO BEHIND
- MISDIRECTIONAL GO BEHIND
- FRONT BODY LOCK GO BEHIND
- HIP HEIST GUILLOTINE
- ROLL THROUGH GUILLOTINES
- MAKING THE HIP HEIST A CENTRAL FEATURE OF YOUR GUARD PLAY
- HIP HEISTING FROM THE WHIZZER
- HIP HEISTING FROM THE UNDERHOOK
PART 8
5 DILEMMAS THAT WILL CHANGE YOUR GUARD GAME
- 1. THE PUSH/PULL DILEMMA
- 2. UNDER/OVER DILEMMA
- 3. CONTRACTION/EXTENSION DILEMMA
- 4. LOWER BODY/POSITION DILEMMA
- 5. UPPER BODY/LOWER BODY DILEMMA
- GUARD PLAY: PUTTING IT ALL TOGETHER
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