What You’ll Uncover in Stone River eLearning Build Android Apps with App Inventor 2 No Coding Required
App Inventor 2, nevertheless, cuts by means of the entire smoke and permits anybody – even these with no coding expertise – to construct Android apps from the bottom up. This course will educate you the way.
Stone River eLearning – Build Android Apps with App Inventor 2 – No Coding Required
All people has an incredible concept for an app. The issue is, not lots of these individuals have the talents or data required to make that concept a actuality. Constructing an app, no matter its simplicity or platform, requires sure technical know-how like coding, UX/UI design, and extra. App Inventor 2, nevertheless, cuts by means of the entire smoke and permits anybody – even these with no coding expertise – to construct Android apps from the bottom up. This course will educate you the way.
Build Apps With out Studying Code!
Achieve a sensible understanding of programming fundamentals
Navigate and use App Inventor 2 effectively and successfully
Create and construct your personal apps for Android
Check and replace your apps after you have constructed them
Learn to publish your app to Google’s Play Retailer
Android Apps in an Immediate
This course will educate you every thing that you must learn about constructing apps – with out the difficult coding usually required. If in case you have a very good web connection, a fundamental understanding of what an Android app is, and an incredible concept for an app that does not but exist, then you definitely’re the right candidate! Whereas the course is aimed toward newbie programmers or these with no coding expertise in any respect, skilled app builders who wish to study from a special approach will profit too.
Throughout the 204 lectures and 17 hours of content material contained inside this course, you may study the fundamentals of programming in a enjoyable and sensible method, whereas creating totally fledged, prepared-to-use Android apps. You may off with organising App Inventor 2 and selecting the choices you may want in your future apps. Then you definitely’ll get to know the interface and instruments earlier than diving straight in and creating not one, not two, however TEN apps. These apps will improve in complexity as you’re employed by means of them, utilizing options such because the element editor and blocks editor.
While you’ve constructed your ten apps you may additionally discover ways to check, replace, and publish them to the Play Retailer. By the top of this course, you may be a sophisticated app builder utilizing App Inventor 2.
Instruments Used
App Inventor 2 is an open supply net utility initially developed by Google and now maintained by MIT. It’s aimed toward newbie programmers and specifically designed to allow them to construct Android apps. It turns difficult coding language into visible drag and drop blocks, so there isn’t any want for the consumer to study code earlier than constructing their apps.
Get instantly obtain Stone River eLearning – Build Android Apps with App Inventor 2 – No Coding Required
Course Curriculum
1.Introduction
Introduction (2:34)
Course Breakdown (4:40)
Introduction to App Inventor 2 (2:16)
2.Setting Up App Inventor For Growth
App Inventor Setup Introduction (0:31)
Creating A Gmail Account (4:17)
App Inventor Companion App – Possibility 1 (6:56)
Setting Up Onscreen Emulator – Possibility 2 (5:19)
Setting Up Usb System Half 1 – Possibility 3 (6:20)
Setting Up Usb System Half 2 – Possibility 3 (6:30)
Part Recap (0:17)
3.Breaking Down The Part Editor
Part Editor Introduction (0:34)
Pallette Part (2:03)
Elements View And Elements Part (2:05)
Properties Part (1:54)
Blocks Editor Build Choices And Media Part (2:56)
Elements Editor In Motion (9:12)
Part recap (0:18)
4.Breaking Down The Blocks Editor
Blocks Editor Introduction (0:24)
Blocks Drawer (4:21)
Blocks Viewer And Media Part (3:20)
Blocks Editor In Motion (6:28)
Part Recap (0:19)
5.Your First App: Whats up Purr
First App Introduction (0:35)
First Utility Overview (0:45)
Setting Up Our First Utility (2:09)
Part Highlight: Button (2:48)
Part Highlight: Label (1:37)
Creating Our First Utility (6:02)
Operating Our Utility (1:35)
Part Recap (0:34)
6.Your Second App: Audiobook Log
Second App Introduction (0:34)
Second App Overview (1:39)
Part Highlight – Horizontal Association (3:32)
Part Highlight – Vertical Association (4:03)
Arranging Our Buttons (6:21)
Part Highlight – Checkbox (3:15)
Naming Our Chapters (2:57)
Part Highlight – Sound (2:42)
Setting Up Chapter Audio (2:01)
Including House To Our Structure (6:23)
Updating Our Part Names (6:13)
Block Time: Making Our Buttons Play Audio (5:37)
Testing Remaining App (3:03)
Part Recap (0:27)
7.Understanding Backing Up, Restoring & Sharing App Inventor Tasks
App Backup, Restore And Share Intro (0:16)
Understanding App Inventor File Sorts (5:10)
Downloading & Backing App Inventor Apps (5:31)
Importing, Sharing & Restoring App Inventor Apps (5:06)
Part Recap (0:19)
8.Your Third App : Skeleton Evaluation
Third App Introduction (0:35)
Third App Overview (1:09)
Part Highlight: Canvas (5:19)
Structure Canvas & Labels (5:43)
Part Highlight: Ball (5:02)
Implement Hotspots And Add Media (6:17)
Block Time – Activating Tapped Bones (7:39)
Block Time – Simplifying Activated Bone Blocks With Procedures (11:04)
Block Time – Resetting Hotspot Colours With Procedures (8:28)
Part Highlight – Participant (2:08)
Including Vibration To Hotspots (2:05)
Part Recap (0:28)
9.Your Fourth App: My Enterprise App
Fourth App Introduction (0:53)
Fourth App Overview (2:31)
Fundamental House Display Structure (5:18)
Navigation Drawer Structure (5:54)
Part Highlight – Exercise er (3:53)
Implementing Web site Exercise (4:19)
Implementing Map Exercise (4:38)
Part Highlight – PhoneCall (2:21)
Implementing Name Display Half 1 – Intro To A number of Screens (6:03)
Implementing Name Display Half 2 – Intro To A number of Screens (8:20)
Part Highlight – Textbox (3:28)
Implementing E mail Display Structure (7:05)
Block Time – Sending Emails With The Assist Of Variables (9:50)
Part Recap (0:42)
10.Your Fifth App: Free Type Activity Checklist
Fifth App Introduction (0:41)
Fifth App Overview (3:22)
Implementing Prime Activity Bar Structure (8:17)
Part Highlight – Listview (4:05)
Part Highlight – File (2:12)
Finalizing Fundamental Display Structure With Listview, File, And Empty Checklist Picture (6:35)
Implementing Taskform Display And Construction (5:34)
Part Highlight – Listpicker (5:46)
Finalizing Taskform Display With Listpicker, And Type Enter (7:22)
Block Time: Passing Knowledge Between Screens (5:10)
Block Time: Including Duties To File – Understanding Parsing Pt1 (7:29)
Block Time: Displaying Duties From File Utilizing Listview – Understanding Parsing Pt2 (8:26)
Block Time: Deleting Our Checklist And Toggling Filter Bar (8:09)
Block Time: Toggling Fundamental Picture And Canceling Duties (7:56)
Block Time : Displaying New Duties First With Checklist Reversal (11:28)
Block Time: Making Duties Fairly Utilizing Textual content Manipulation (7:11)
Part Recap (0:33)
11.Your Sixth App: Auto Reply Textual content Messaging App
Sixth App Introduction (1:07)
Sixth App Overview (2:31)
Implementing Fundamental Structure Construction (7:10)
Part Highlight – Texting (2:00)
Part Highlight – Tinydb (5:01)
Part Highlight – Spinner (4:36)
Part Highlight – Timepicker (3:23)
Part Highlight – TextToSpeech (2:00)
Implementing Decrease Choose Reply Message Construction (8:43)
Block Time – Displaying And Hiding Add New Message Association (4:39)
Block Time – Including Messages To Spinner (5:49)
Block Time – Displaying Messages In Spinner (9:03)
Block Time – Formatting Return Time For Message (10:30)
Block Time – Toggling Utility State On And Off (4:30)
Block Time – Sending Auto Reply Messages And Textual content To Speech (4:37)
Part Recap (1:08)
12.Your Seventh App: Drawing App
Seventh App Introduction (1:30)
Seventh App Overview (3:25)
Part Highlight – Digicam (1:23)
Part Highlight – ImagePicker (2:40)
Implementing Fundamental Display Structure (5:47)
Implementing Fundamental Structure For Drawing Display (4:41)
Block Time – Linking To Drawing Display (3:59)
Part Highlight – Slider (3:46)
Implementing Colour Picker Drawer Structure (5:17)
Block Time – Display Initialization And Fundamental Canvas Drawing (6:28)
Block Time – Selecting Paint Colours (7:54)
Part Highlight – Sharing (2:42)
Implementing Choices Drawer Structure (6:32)
Block Time – Including And Subtracting Brush Sizes (6:40)
Block Time – Sharing Accomplished Pictures And Coloring Decrease Gesture Bar (6:30)
Block Time – Clearing The Canvas (2:15)
Block Time – Toggling Drawer State With Gestures (11:24)
Part Recap (1:15)
13.Your Eighth App: Reminiscence Viewer
Eighth App Introduction (1:11)
Eighth App Overview (2:30)
Part Highlight – Camcorder (1:26)
Part Highlight – Locationsensor (4:40)
Implementing Fundamental Display Structure (6:30)
Block Time – Customized Part Colours And Fundamental Buttons Setup (7:53)
Block Time – Storing Reminiscence Knowledge (7:40)
Implementing Reminiscence Checklist Display Structure (1:57)
Block Time: Displaying Our Checklist Of Reminiscences (12:40)
Block Time – Choosing And Clearing Memorie (7:32)
Part Highlight – Webviewer (3:37)
Implementing View Reminiscence Display Structure (5:45)
Block Time – Viewing And Formatting Reminiscence Footage (8:59)
Block Time- Viewing Location Knowledge (6:20)
Part Recap (0:42)
14.Your Ninth App: Alarm Clock
Ninth App Introduction (0:44)
Ninth App Overview (2:47)
Part Highlight – Clock (7:03)
Implementing Fundamental Timer Structure (7:02)
Implementing Time, Buttons, And Slider Structure (9:23)
Block Time – Centering Our Clock (8:56)
Block Time – Setting And Initializing Our Clock (6:51)
Block Time – Programming Our Timer (4:10)
Block Time – ing And Pausing Timer (5:18)
Part Highlight – Notifier (4:02)
Block Time: Sounding & Resetting Timer (8:29)
Block Time – Understanding Clock Rotation (8:59)
Block Time – Rotating Our Clock Hand (10:47)
Part Highlight – Tinywebdb (6:50)
Favorites Bar Structure (5:28)
Block Time – Creating A New Favourite Half 1 (4:58)
Block Time – Creating A New Favourite Half 2 (6:59)
Block Time – Utilizing A Favourite Half 1 (7:09)
Block Time – Utilizing A Favourite Half 2 (9:33)
Part Recap (0:43)
15.Your Tenth App: Pong Artwork Sport
Tenth App Introduction (0:51)
Tenth App Overview (3:34)
Part Highlight – Accelerometer (6:19)
Implementing Sport Menu Structure (6:23)
Block Time – Dynamic Button Sizes With Accelerometer Half 1 (7:46)
Block Time – Dynamic Button Sizes With Accelerometer Half 2 (13:48)
Block Time – Configuring Sport Modes (3:41)
Implementing Fundamental Settings Display (6:41)
Implementing Ball Colour Group Half 1 (7:14)
Implementing Ball Colour Group Half 2 (7:27)
Implementing Paddle Size Group (8:17)
Implementing Paddle Motion Group And Play Association (7:09)
Block Time – Creating A Toggle Group (5:42)
Block Time – Finalizing Toggle Teams (5:25)
Block Time – Sliding Colour Drawer Open And Closed (9:54)
Block Time – Fixing Colour Drawer Open And Shut Points (4:35)
Block Time – Storing Sport Settings (4:57)
Block Time – Setting And Saving Canvas Colour (7:06)
Block Time – Tying Up Unfastened Ends (5:43)
Implementing Sport Display Structure (7:54)
Block Time – Initializing Sport Settings Half 1 – Initializing Sport Variables (7:13)
Block Time – Initializing Sport Settings Half 2 – Initializing Colour Modes (8:51)
Block Time – Initializing Sport Settings Half 3 – Initializes Paddles (10:26)
Block Time – Configuring Paddle Motion Half 1 (11:33)
Block Time – Configuring Paddle Motion Half 2 (6:49)
Block Time – Configuring Collisions Half 1 – Colliding With Paddle (5:48)
Block Time – Configuring Collisions Half 2 – Colliding With Partitions (8:45)
Block Time – Configuring Collisions Half 3 – Sport Modes (9:44)
Block Time – Including Dangerous Hit Flash (9:30)
Block Time – Including Canvas Portray (8:23)
Block Time – Setting Up Sport Over (7:47)
Part Recap (0:49)
16.Getting Your App To The Market
Utility To Market Introduction (0:54)
Introduction To Android Market (google Play Retailer) (3:22)
Introduction To Google Play Developer Account (0:56)
Opening A Google Play Developer Account (2:49)
Google Play Developer Account Breakdown (6:22)
Utility Graphic Belongings (3:18)
Importing And Publishing App To Google Play Retailer (11:17)
Updating Your Android Utility (6:06)
Part Recap (0:23)
17.Conclusion
Course Recap (2:38)
Further Assets (3:08)
Closing Message (2:32)
Get ed now!
Incessantly Requested Questions
When does the course and end?
The course s now and by no means ends! It’s a utterly self-paced on-line course – you resolve while you and while you end.
How lengthy do I’ve entry to the course?
How does lifetime entry sound? After enrolling, you may have limitless entry to this course for so long as you want – throughout any and all units you personal.
What if I’m sad with the course?
We might by no means need you to be sad! If you’re unhappy with your buy, contact us within the first 30 days and we gives you a full refund.
Learn extra:Â https://archive.is/T87J1
IMPORTANT: This whole “Stone River eLearning – Build Android Apps with App Inventor 2 – No Coding Required” is totally downloadable and obtainable in your account
(In case of a damaged hyperlink, we’ll renew your hyperlink shortly).
Your persistence is appreciated.