What You’ll Discover in Stone River eLearning Game Development with Unity 5
Whether you’re completely new to game development or have gained some experience developing games with Unity You are already on the right track.Â
Stone River eLearning – Game Development with Unity 5
Game Development is a dynamic, changing and constantly improving area. Things are on the move constantly, and if you’re not careful you can get left behind. That’s why it’s important to keep your skills at the top level and to familiarise yourself with The most recent tools and programs available. This course will bring you up-to-speed. with Unity5, the newest version of one of the industry’s leading development engines.
Make yourself a success! Unity 5 Developer
Your first game is ready in just 60 minutes
Your skills will improve and you will be able to create more complex games.
For both novice and experienced developers, increasing levels of complexity are required
Fundaments for game development in Grasp: Practical way
Learn practical skills that can be immediately applied in the real-world
Discover the secrets to success Unity 5 Game Development
Whether you’re completely new to game development or have gained some experience developing games with Unity You are already ready for this course. This course includes 85 lectures and 9.5 Hours of content. It starts at the beginner level and moves up to more complicated projects.
This course goes beyond merely explaining or showing you how everything works; you’ll be shown how, and then you’ll do it for yourself. As you progress through the course you’ll create three games of increasing complexity; a trivia game to demonstrate programming basics and show you the Unity First, the user interface. Next, there’s a 2D platforming adventure. Finally, you can play a first person shooter. with Visual effects and artificial intelligence
By creating these games, you’ll learn all about scripting and user interface including questions and answer options, creating different levels, adding audio, freezing game play, building scenes, learning Nav Mesh, character and object movement, and game narrative, among other things.
This course emphasizes programming and development. It is for anyone who wants learn how code or to create games. This course requires you to have Unity installed on your computer; we’ll show you everything else from there.
About Unity 5
Unity It is a game engine that allows you to create interactive games and games. Unity5 is quickly becoming the industry standard in multiplatform game creation. Unity5 is the most recent version and offers a variety of powerful features, including 64-bit support.-bit editor, frame buffers, graphics command buffers, and other tools.
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Course Curriculum
INTRODUCTION to THE COURSE
What is it? Unity 3D (1:30)
Unity Interface and Navigating the Scene (31:31)
3:25 – Basic object creation and manipulation
The basics of the Unity Editor (1.34)
Section 1 Quiz
INTRODUCTION to SCRIPTING and UI
Introduction to Scripting & UI (0.28)
Overview of Trivia Game (0:58)
Creating the Question Banner (8.27)
Add the Answer Buttons (3.36)
Introduction to Scripting5:54)
More Data Types (4.41)
How to Create a Structure (09:04)
Finalizing the Question Structure (8.03)
Assigning the Question to The UI (12.29)
Making The Answers Interactive (6.32)
Assigning Random Questions (5:13)
Getting the Question Numbers (7.54)
Transitioning between Questions5:42)
Showing results (11:20).
Making a Play Again Buttone (4.15)
Ask Next Question Later (5:51)
Giving feedback (9:07)
Commenting the Code and Final Touches (10.18)
The Building Game (4:48)
Section 2 Quiz
CREATING A 2D PLATFORMER
Overview of the 2D Platformer (0,33)
2D Platformer Design (1.37)
3:09 – Creating the Project, Importing 2D Package (3.09)
Learn Level 1 Design and Importing Skills (6:19).
Installation of the Elevator Platform (8.33).
Setting up the Kill Floor (2.27)
The Ui for Health:5:10)
Spinning the Buzzsaw and Depleting Your Health (6:26).
Setting up the Knockback function (8:14).
Pausing Movement For Knockback (6:26)
Transitioning to the Next Level (7.15)
Designing the Second Level (12.09)
Making the Buzzsaw Move up and down (10:08)
Designing Level 2 (7:57)
Adding the Play Again Button (7.44)
Backgrounds (07:07)
Showing a Message At the End Of A Level (8.23).
Freezing the Player at The End of A Level5:28)
Leveling up the Creating Workflow (3.36)
Adding Audio (3:59)
Wrapping Up Audio And Fixing Collision Bug (4:58)
Section 3 Quiz
CREATING A HORROR FIRST PERSON SHOOTER GAMES
Overview of Horror FPS (1.47)
Introduction to Horror Shooter Game Finite State Machines (1.45)
Create the Project and Import Assets5:14)
Setting the Scene for Character Navigation5:11)
Baking The Nav Mesh and Setting a Desitination (7.27)
Finding the closest waypoint (9:46).
Creating the Pursue Habit (9:44).
Turning the Head (8:38).
Restructuring scan for player (8:21).
Casting a Ray to Check For Player (8.20)
Creating Rays At More Angles (3.57)
Making Enemy See The Player (8.57)
Tilting The Enemy When You Go Up Ramps (9.59)
Lighting the Scene (7.34)
Giving the Enemy Animation (9.58)
Clean Up The Ai Test Scene (4.29)
Introduction to Particle Systems (11.42)
Creating the Flame Thrower Effect (11.16)
Moving The Flame Thrower Effect to Work (6:26).
Testing For Flame Thrower Collision (7:06)
Create the Death Screen and Manage Your Health (7:59).
Take Damage and Heal Functions (1:24)
Creating conditions for the Flame Thrower Toggle (9.01)
Create The Toggle Flame Function (6.52)
Improving Enemy Collision (4:18)
Importing Stun Gun Assets (3.38)
Making the Stun Gun Particles (11.21)
How to Make the Stun Gun Work for Your Health (8:20).
Creating the Disable Corutine (4.31)
Managing Stun Gun Input (3:53)
Limiting Stun Gun Shots (11:07)
Improving the Disabled State (9.17)
Hidden the Cursor and Fixing Healing (7:30).
Improved Collision for the Player (4:22).
Setup of the Charging Station (10.28)
Recharging The Stungun (4:22)
Displaying the Recharge Message (6.25)
Section 4 Quiz
BUILDING THE LEVEL OF THE 3D SHOOTER
Overview of Level Building (0.44)
Making Some of The Environment Prefabs (10.44).
Prefabricating The Rest of The Environment (2:50)
Setup and Animators for the Door and Door Switch (7.35)
Automated Opening and Closing of Doors (8:34)
Locking a Door with the Door Switch (10.44)
Changing the Door Appearance when Locked (9:30).
Adding lights to the prefabs (7.38)
Setting up the Scene for Level Building (7.07)
Making the First Room (8.16)
Finishing the Rest Of The Walls (7.54)
Laying out the props for the first room (5:33)
Laying out the Rest of The Props in The Level (6:06).
Making the Level’s Nav Mesh (6.10)
Adding the Enemies and Their Paths (7.45)
Locking the Doors and Targeting the Player (4:34).
Fixing the Tilt Bug (8.04)
Adding Ceiling And Overhead Lights (5:18)
Adding the End Game Condition (7:52).
Section 5 Quiz
ADDING IN THE AUDIO TO THE 3D SHOOTER
Overview of Adding the Sounds to Finish the Job Game (0:51)
Go over the Sound Effects, and Add Ambient Sound (3.31).
Adding the Stun Gun Fire Sound (6.52)
Adding the Recharge Sound (10.18)
Adding the Enemy Movement Audio (9.56)
Adding the Flame audio (3:33).
Adding the Hurt Sounds (7:00).
Adding the Door Opening and Closing Audio (4.15)
Setting up the Snapshots for The Reverb Effect (8.50)
Setup The Snapshot Triggers (8.26)
Final Fixes and Building the Build (8.43)
Course Recap and Future Resources (3.43)
Section 6 Quiz
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Frequently Asked Question
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It is a course that never ends. It is self-evident.-Online course that can be accessed at your own pace – you choose when and where you want to end it.
What length of access do I have to the course?
What does lifetime access look like? Once you enroll, you will have unlimited access to this course on all your devices.
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